Local Custom Map Server
Offline 31.183.226.162:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 270/ 275
- 589/ 600
- 474/ 575
- 140/ 200
- 482/ 325
- 210/ 200
Quick answers
Tags and listings
Where does Local Custom Map Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local Custom Map Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Local Custom Map Server?
The server browser shows these tags for Local Custom Map Server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of Local Custom Map Server?
No region comes from Local Custom Map Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 31.183.226.162:28015.
What's the uptime like for Local Custom Map Server?
The server Local Custom Map Server is not reachable at the moment; the last sighting was 19 days 21 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 28 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Local Custom Map Server?
Rust network protocol 2633 and build 165217 is what Local Custom Map Server runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does Local Custom Map Server wipe?
Local Custom Map Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 20 days 11 hours ago.
Map and rules
Which rules and settings is Local Custom Map Server running?
The name of Local Custom Map Server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
What's the map on Local Custom Map Server?
A procedural map, generated by the game, is in play on Local Custom Map Server.
Player stats
What's the population like on Local Custom Map Server?
Right now Local Custom Map Server is offline, with its last appearance 19 days 21 hours ago.
Where does Local Custom Map Server sit in the rankings?
For player hours in the last seven days, Local Custom Map Server ranks #14,545, within the top 61% of ranked servers.
Join info
How do you get into Local Custom Map Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 31.183.226.162:28015.