TEST
Offline 31.186.54.181:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 364/ 375
- 586/ 600
- 395/ 475
- 123/ 200
- 631/ 625
- 248/ 250
Quick answers
Tags and search
Where does TEST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TEST: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on TEST?
TEST's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): It's on build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find TEST?
No region comes from TEST. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 31.186.54.181:28015.
What's the uptime like for TEST?
TEST is down at the moment; it was last up 7 days 10 hours ago. Over the past full 6 days it stayed up for 0 of 144 hours, or 0%. Rust Going Deep has had it on record since 11 October 2026.
What Rust version is TEST on?
Rust network protocol 2634 and build 167398 is what TEST runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
When does TEST wipe?
The wipes recorded for TEST are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 7 days 10 hours ago.
Rules and settings
Which rules and settings is TEST running?
Its name does not state a gather rate for TEST. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on TEST?
The map on TEST is procedural, made by the game.
Population
Is TEST busy?
Right now TEST is offline, with its last appearance 7 days 10 hours ago.
What position does TEST hold in the server rankings?
Over the last seven days, TEST is #14,530 by player hours, among the top 66% of all ranked servers.
Getting in
How do you get into TEST?
Open Rust and press F1, then type client.connect 31.186.54.181:28015. Alternatively, click Launch Rust on this page to join via Steam.