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Dive report

Local Test Server

Offline 31.209.158.29:28015 checked 1d ago

Drop in
1/ 10 players now 10% full
17-day averagepeak 1
#7,109ranktop 32%
8d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75117:0019:0021:0023:0001:0003:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct14 Oct16 Oct18 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Local Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Local Test Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Local Test Server?

The server browser shows these tags for Local Test Server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of Local Test Server?

No region comes from Local Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 31.209.158.29:28015.

How reliable is Local Test Server?

Local Test Server is down at the moment; it was last up 30 hours ago. Over the past full 7 days it stayed up for 17 of 168 hours, or 10%. The first sighting by Rust Going Deep was on 9 October 2026.

What Rust version is Local Test Server on?

The version on Local Test Server is Rust network protocol 2634 and build 167781, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Local Test Server wipe?

Local Test Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 8 days 14 hours is how long ago this world came into being.

Rules and settings

Which rules and settings is Local Test Server running?

Its name does not state a gather rate for Local Test Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on Local Test Server?

A procedural map, generated by the game, is in play on Local Test Server.

Player count

How many players are on Local Test Server?

Local Test Server was last seen 30 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 1. Over the last 48 hours, 17:00 UTC drew the most players, 1 on average.

What's Local Test Server's rank among Rust servers?

Over the last seven days, Local Test Server is #7,109 by player hours, among the top 32% of all ranked servers.

How to join

What's the way to join Local Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 31.209.158.29:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players There are 10 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.