ServerName
Offline 31.23.92.225:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 08:44 UTC11d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 301/ 300
- 558/ 600
- 464/ 500
- 131/ 200
- 519/ 525
- 212/ 250
Quick answers
Tags and search
Where does ServerName appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ServerName: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on ServerName?
gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167231 (Build): This server runs build 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list ServerName puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of ServerName?
ServerName does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 31.23.92.225:28015.
How reliable is ServerName?
Right now ServerName is offline, having last been seen 9 days 16 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 7 October 2026.
What is the Rust version for ServerName?
Rust network protocol 2634 and build 167231 is what ServerName runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does ServerName wipe?
Too few wipes are on record for ServerName to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 11 days is how long ago this world came into being.
What happens on wipe day at ServerName?
Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in.
Rules and settings
Which rules and settings is ServerName running?
The name of ServerName contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on ServerName?
The map on ServerName is procedural, made by the game.
Player count
How many players are on ServerName?
The last sighting of ServerName was 9 days 16 hours ago; it is offline right now.
Where does ServerName sit in the rankings?
For player hours in the last seven days, ServerName ranks #15,836, within the top 72% of ranked servers.
How to join
What's the process to join ServerName?
To join, open Rust, hit F1, and enter client.connect 31.23.92.225:28015. Or click Launch Rust on this page to open the game through Steam and connect.