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Dive report

Rustochill

Offline 31.58.178.247:28015 checked 12d ago

Drop in
1/ 10 players now 10% full
07-day averagepeak –
#13,798ranktop 61%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Rustochill appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rustochill are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Rustochill?

Rustochill's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): It's on build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of Rustochill?

No region comes from Rustochill. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 31.58.178.247:28015.

Is Rustochill up, and how often does it stay online?

Right now Rustochill is offline, having last been seen 12 days 17 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 5 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Rustochill?

The version on Rustochill is Rust network protocol 2634 and build 166494, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does Rustochill follow for wipes?

Too few wipes are on record for Rustochill to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 16 days 15 hours.

Map and rules

Which rules and settings is Rustochill running?

No gather rate appears in the name of Rustochill. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

What's the map on Rustochill?

The map on Rustochill is procedural, made by the game.

Player stats

Is Rustochill busy?

Right now Rustochill is offline, with its last appearance 12 days 17 hours ago.

What position does Rustochill hold in the server rankings?

For player hours in the last seven days, Rustochill ranks #13,798, within the top 61% of ranked servers.

How to join

How do you get into Rustochill?

Open Rust and press F1, then type client.connect 31.58.178.247:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build It's on build 166494.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.