Skip to the content
Dive report

TEST

Offline 31.61.226.232:28015 checked 3h ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,790ranktop 71%
4h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does TEST appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include TEST: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on TEST?

The server browser shows these tags for TEST: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of TEST?

TEST does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 31.61.226.232:28015.

Is TEST up, and how often does it stay online?

The server TEST is not reachable at the moment; the last sighting was 3 hours ago. 18 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for TEST?

The version on TEST is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does TEST wipe?

Too few wipes are on record for TEST to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 4 hours.

Settings and map

What settings and rules have been applied to TEST?

Its name does not state a gather rate for TEST. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on TEST?

A procedural map, generated by the game, is in play on TEST.

Player count

Is TEST busy?

The last sighting of TEST was 3 hours ago; it is offline right now. The seven-day average for players here is 0.

What position does TEST hold in the server rankings?

For player hours in the last seven days, TEST ranks #15,790, within the top 71% of ranked servers.

Join info

What's the process to join TEST?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 31.61.226.232:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.