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Dive report

Test

Offline 31.70.149.136:28015 checked 26d ago

Drop in
1/ 2 players now 50% full
07-day averagepeak –
#13,280rankno region published
43d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Test: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Test?

Test's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163493 (Build): The build number is 163493; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What location is Test in?

No region comes from Test. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 31.70.149.136:28015.

How reliable is Test?

The server Test is not reachable at the moment; the last sighting was 26 days 22 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 20 September 2026 is when Rust Going Deep first saw it.

What Rust version is Test on?

Rust network protocol 2633 and build 163493 is what Test runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does Test wipe?

Test's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 43 days 22 hours is how long ago this world came into being.

Settings and map

What settings and rules have been applied to Test?

The name of Test contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

What's the map on Test?

A procedural map, generated by the game, is in play on Test.

Player count

Is Test busy?

Test was last seen 26 days 22 hours ago and is offline as you read this.

What's Test's rank among Rust servers?

For player hours in the last seven days, Test ranks #13,280, within the top – of ranked servers.

How to join

How do you get into Test?

To join, open Rust, hit F1, and enter client.connect 31.70.149.136:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp2
Max players There are 2 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163493
Build The build number is 163493.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.