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Dive report

DutchRust Staging Test Server

Online 31.70.90.35:28015 checked 11m ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,855ranktop 72%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 24 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 18:26 UTC23d ago 1 – running 0
Wed 16 Sep, 15:12 UTC31d ago 1 halved by day 1 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does DutchRust Staging Test Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include DutchRust Staging Test Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on DutchRust Staging Test Server?

DutchRust Staging Test Server's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168330 (Build): This server runs build 168330; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the performance like on DutchRust Staging Test Server?

The last 48 hours saw an average of 58 server fps, never dropping below 38. At its peak it carried 121,000 entities, including buildings and deployables. The top memory figure was 2,427 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of DutchRust Staging Test Server?

No region comes from DutchRust Staging Test Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 31.70.90.35:28015.

How reliable is DutchRust Staging Test Server?

DutchRust Staging Test Server is up and reachable at the moment. Its reported uptime shows a restart about 24 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for DutchRust Staging Test Server?

On Linux, DutchRust Staging Test Server runs Rust network protocol 2635 and build 168330. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does DutchRust Staging Test Server wipe?

DutchRust Staging Test Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 23 days 7 hours.

What can you expect on wipe day at DutchRust Staging Test Server?

The average peak across recent wipes is 1 players. 1 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. It held on until day 1, then dipped below half.

Rules and settings

What settings and rules have been applied to DutchRust Staging Test Server?

The name of DutchRust Staging Test Server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

What's the map on DutchRust Staging Test Server?

DutchRust Staging Test Server uses a procedural map of size 4,500 with seed 1546264209, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

What's the population like on DutchRust Staging Test Server?

Out of 10 slots, 0 are filled on DutchRust Staging Test Server right now. Across the last seven days, the typical count has been 0 players.

What position does DutchRust Staging Test Server hold in the server rankings?

Over the last seven days, DutchRust Staging Test Server is #15,855 by player hours, among the top 72% of all ranked servers.

Join info

What's the way to join DutchRust Staging Test Server?

To join, open Rust, hit F1, and enter client.connect 31.70.90.35:28015. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://dutchrustserver.nl.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168330,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168330
Build This server runs build 168330.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.