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Dive report

ServerName

Offline 31.76.116.125:28015 checked 34d ago

Drop in
1/ 4 players now 25% full
07-day averagepeak –
#12,131rankno region published
35d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does ServerName appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include ServerName: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on ServerName?

ServerName's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): It holds 4 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of ServerName?

No region comes from ServerName. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 31.76.116.125:28015.

What's the uptime like for ServerName?

ServerName is down at the moment; it was last up 34 days 14 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for ServerName?

On Windows, ServerName runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does ServerName wipe?

ServerName's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 35 days 2 hours.

Settings and map

What settings and rules have been applied to ServerName?

No gather rate appears in the name of ServerName. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on ServerName?

ServerName uses a game-generated procedural map.

Player stats

What's the population like on ServerName?

ServerName was last seen 34 days 14 hours ago and is offline as you read this.

What position does ServerName hold in the server rankings?

For player hours in the last seven days, ServerName ranks #12,131, within the top – of ranked servers.

Getting in

What's the way to join ServerName?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 31.76.116.125:28015.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp4
Max players It holds 4 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs163794
Build This server runs build 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.