ServerName
Offline 31.76.97.1:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 07:29 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 191/ 225
- 378/ 425
- 246/ 250
- 146/ 200
- 146/ 200
- 199/ 250
Quick answers
Tags and filters
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on ServerName?
gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167231 (Build): This server runs build 167231; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set — that is the tag list ServerName puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is ServerName in?
No region comes from ServerName. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 31.76.97.1:28015.
Is ServerName up, and how often does it stay online?
The server ServerName is not reachable at the moment; the last sighting was 8 days 20 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 5 October 2026.
What is the Rust version for ServerName?
The version on ServerName is Rust network protocol 2634 and build 167231, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does ServerName follow for wipes?
The wipes recorded for ServerName are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 12 days 17 hours is how long ago this world came into being.
What can you expect on wipe day at ServerName?
The average peak across recent wipes is 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Map and rules
What settings and rules have been applied to ServerName?
The name of ServerName contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on ServerName?
ServerName uses a game-generated procedural map.
Player stats
How many players are on ServerName?
Right now ServerName is offline, with its last appearance 8 days 20 hours ago.
Where does ServerName sit in the rankings?
For player hours in the last seven days, ServerName ranks #15,837, within the top 72% of ranked servers.
Getting in
What's the way to join ServerName?
To join, open Rust, hit F1, and enter client.connect 31.76.97.1:28015. Or click Launch Rust on this page to open the game through Steam and connect.