C0deX Build&Base Creative
Online 34.6.76.50:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:04 UTC, in 11d 21h. Its biweekly schedule tag · low confidence
Coming wipes
- 11d 21hThu 29 Oct, 18:04 UTC
- 18d 22hThu 5 Nov, 19:00 UTCFW
- 25d 21hThu 12 Nov, 18:04 UTC
- 39d 21hThu 26 Nov, 18:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:04 UTC FW16d ago | 0 | – | running | 0 |
| Wed 30 Sep, 12:32 UTC17d ago | 3 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 195/ 999
- 111/ 999
- 15/ 150
- 22/ 100
- 0/ 100
Quick answers
Tags and filters
Where does C0deX Build&Base Creative appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry C0deX Build&Base Creative are: Modded Rust servers, Rust build and creative servers and Rust creative servers. The server list shows it under Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags on C0deX Build&Base Creative?
gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): The build number is 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^b (Biweekly): Every fortnight, it wipes; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^c (Creative): No farming needed—build freely in this sandbox; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list C0deX Build&Base Creative puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
How well does C0deX Build&Base Creative perform?
The last 48 hours saw an average of 236 server fps, never dropping below 222. Buildings, deployables and all other world objects added up to as many as 3,359 entities. 9,957 MB was the highest memory it used. Players experience lag when fps drops and entities climb.
Where can you find C0deX Build&Base Creative?
C0deX Build&Base Creative does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 34.6.76.50:28015.
Is C0deX Build&Base Creative up, and how often does it stay online?
C0deX Build&Base Creative is up and reachable at the moment. The uptime it gives puts the last restart at roughly 16 days ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 23 September 2026 is when Rust Going Deep first saw it.
What Rust version is C0deX Build&Base Creative on?
Rust network protocol 2634 and build 166494 is what C0deX Build&Base Creative runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does C0deX Build&Base Creative follow for wipes?
The prediction follows its tag because too few of C0deX Build&Base Creative's wipes are on record to confirm the schedule. Expect the next wipe on Thursday 29 October at 18:04 UTC. The world you are on now was created 16 days 2 hours. Its tags list a wipe schedule for every two weeks.
What happens on wipe day at C0deX Build&Base Creative?
Across its recent wipes, the average busiest point drew 2 players. The peak crowd on the latest wipe came 0 hours in.
Map and rules
What settings and rules have been applied to C0deX Build&Base Creative?
The name of C0deX Build&Base Creative contains no gather rate. 8 players is the group cap, the game's default. It runs build & creative, building in a sandbox, with no gathering. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. It describes itself as vanilla, meaning no changed rates, no kits, no rule tweaks: this is the game Facepunch released. The server runs Valve's anti-cheat, VAC.
What's the map on C0deX Build&Base Creative?
The map on C0deX Build&Base Creative is procedural and size 6,000, generated by the game with seed 847281. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Map.
Population
How many players are on C0deX Build&Base Creative?
Right now 0 players are on C0deX Build&Base Creative, which has 40 slots. The seven-day average is 0 players, with a peak of 1.
What's C0deX Build&Base Creative's rank among Rust servers?
Over the last seven days, C0deX Build&Base Creative is #14,367 by player hours, among the top 65% of all ranked servers.
How to join
What's the way to join C0deX Build&Base Creative?
To join, open Rust, hit F1, and enter client.connect 34.6.76.50:28015. Or click Launch Rust on this page to open the game through Steam and connect.