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Dive report

C0deX Build&Base Creative

Online 34.6.76.50:28015 checked 9m ago

biweekly wipes vanillamoddedoxide
Drop in
0/ 40 players now 0% full
07-day averagepeak 1
#14,367ranktop 65%
16d agolast wipebiweekly schedule
11d 21hnext wipeThu 29 Oct, 18:04 UTC

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep3 Oct7 Oct12 Oct17 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:04 UTC, in 11d 21h. Its biweekly schedule tag · low confidence

usual gap1.2 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  • 11d 21h
    Thu 29 Oct, 18:04 UTC
  • 18d 22h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 21h
    Thu 12 Nov, 18:04 UTC
  • 39d 21h
    Thu 26 Nov, 18:04 UTC

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW16d ago 0 – running 0
Wed 30 Sep, 12:32 UTC17d ago 3 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does C0deX Build&Base Creative appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry C0deX Build&Base Creative are: Modded Rust servers, Rust build and creative servers and Rust creative servers. The server list shows it under Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on C0deX Build&Base Creative?

gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): The build number is 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^b (Biweekly): Every fortnight, it wipes; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^c (Creative): No farming needed—build freely in this sandbox; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list C0deX Build&Base Creative puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

How well does C0deX Build&Base Creative perform?

The last 48 hours saw an average of 236 server fps, never dropping below 222. Buildings, deployables and all other world objects added up to as many as 3,359 entities. 9,957 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

Where can you find C0deX Build&Base Creative?

C0deX Build&Base Creative does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 34.6.76.50:28015.

Is C0deX Build&Base Creative up, and how often does it stay online?

C0deX Build&Base Creative is up and reachable at the moment. The uptime it gives puts the last restart at roughly 16 days ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 23 September 2026 is when Rust Going Deep first saw it.

What Rust version is C0deX Build&Base Creative on?

Rust network protocol 2634 and build 166494 is what C0deX Build&Base Creative runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

What schedule does C0deX Build&Base Creative follow for wipes?

The prediction follows its tag because too few of C0deX Build&Base Creative's wipes are on record to confirm the schedule. Expect the next wipe on Thursday 29 October at 18:04 UTC. The world you are on now was created 16 days 2 hours. Its tags list a wipe schedule for every two weeks.

What happens on wipe day at C0deX Build&Base Creative?

Across its recent wipes, the average busiest point drew 2 players. The peak crowd on the latest wipe came 0 hours in.

Map and rules

What settings and rules have been applied to C0deX Build&Base Creative?

The name of C0deX Build&Base Creative contains no gather rate. 8 players is the group cap, the game's default. It runs build & creative, building in a sandbox, with no gathering. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. It describes itself as vanilla, meaning no changed rates, no kits, no rule tweaks: this is the game Facepunch released. The server runs Valve's anti-cheat, VAC.

What's the map on C0deX Build&Base Creative?

The map on C0deX Build&Base Creative is procedural and size 6,000, generated by the game with seed 847281. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Map.

Population

How many players are on C0deX Build&Base Creative?

Right now 0 players are on C0deX Build&Base Creative, which has 40 slots. The seven-day average is 0 players, with a peak of 1.

What's C0deX Build&Base Creative's rank among Rust servers?

Over the last seven days, C0deX Build&Base Creative is #14,367 by player hours, among the top 65% of all ranked servers.

How to join

What's the way to join C0deX Build&Base Creative?

To join, open Rust, hit F1, and enter client.connect 34.6.76.50:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,^b,^v,^c,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players There are 40 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166494
Build The build number is 166494.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Wipe schedule

^b
Biweekly Every fortnight, it wipes.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Gameplay

^c
Creative No farming needed—build freely in this sandbox.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.