auto-dump
Offline 34.70.173.184:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 282/ 300
- 585/ 600
- 470/ 500
- 130/ 200
- 482/ 525
- 212/ 250
Quick answers
Tags and filters
Where does auto-dump appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry auto-dump are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on auto-dump?
gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): It holds 2 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list auto-dump puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of auto-dump?
No region comes from auto-dump. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 34.70.173.184:28015.
Is auto-dump up, and how often does it stay online?
Right now auto-dump is offline, having last been seen 35 days 4 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for auto-dump?
On Windows, auto-dump runs Rust network protocol 2633 and build 163794. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does auto-dump wipe?
auto-dump's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 35 days 4 hours.
Map and rules
What settings are in place on auto-dump?
The name of auto-dump contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. The server does not run Valve's anti-cheat, VAC.
What's the map on auto-dump?
The map on auto-dump is procedural, made by the game.
Player stats
What's the population like on auto-dump?
Right now auto-dump is offline, with its last appearance 35 days 4 hours ago.
Join info
What's the process to join auto-dump?
To join, open Rust, hit F1, and enter client.connect 34.70.173.184:28015. Or click Launch Rust on this page to open the game through Steam and connect.