auto-dump
Offline 35.253.20.208:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 285/ 350
- 468/ 550
- 215/ 225
- 210/ 300
- 230/ 300
- 269/ 350
Quick answers
Tags and listings
Where does auto-dump appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry auto-dump are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on auto-dump?
The server browser shows these tags for auto-dump: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166586 (Build): This server runs build 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find auto-dump?
auto-dump does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 35.253.20.208:28015.
How reliable is auto-dump?
Right now auto-dump is offline, having last been seen 15 days 15 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 2 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for auto-dump?
On Windows, auto-dump runs Rust network protocol 2634 and build 166586. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does auto-dump follow for wipes?
Too few wipes are on record for auto-dump to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 16 days 5 hours is how long ago this world came into being.
Settings and map
What settings are in place on auto-dump?
No gather rate appears in the name of auto-dump. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is off: Valve's anti-cheat is not active.
What's the map on auto-dump?
A procedural map, generated by the game, is in play on auto-dump.
Population
What's the population like on auto-dump?
The last sighting of auto-dump was 15 days 15 hours ago; it is offline right now.
What's auto-dump's rank among Rust servers?
For player hours in the last seven days, auto-dump ranks #15,922, within the top 69% of ranked servers.
How to join
What's the process to join auto-dump?
Open Rust and press F1, then type client.connect 35.253.20.208:28015. Alternatively, click Launch Rust on this page to join via Steam.