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Dive report

[TW][PVE][PVPArea]

Offline 36.228.239.96:28015 checked 33d ago

monthly wipes vanillamoddedcarbon
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,134rankno region published
44d agolast wipemonthly schedule
18d 19hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 19h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [TW][PVE][PVPArea] appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [TW][PVE][PVPArea] are: Modded Rust servers. You can find it on the server list by these filters: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on [TW][PVE][PVPArea]?

The server browser shows these tags for [TW][PVE][PVPArea]: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163207 (Build): This server runs build 163207; ptrak (Networking): RakNet, the network layer Rust uses by default; $rau1 (Region code): It's tagged with the region code au1; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What location is [TW][PVE][PVPArea] in?

No region tag is published for [TW][PVE][PVPArea], though the name points to Asia and the region code reads au1. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 36.228.239.96:28015.

How reliable is [TW][PVE][PVPArea]?

[TW][PVE][PVPArea] is down at the moment; it was last up 33 days 23 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for [TW][PVE][PVPArea]?

Rust network protocol 2633 and build 163207 is what [TW][PVE][PVPArea] runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

What schedule does [TW][PVE][PVPArea] follow for wipes?

The next wipe on [TW][PVE][PVPArea] is calculated from the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 44 days 5 hours. The tags list wipes scheduled every month.

Map and rules

What settings are in place on [TW][PVE][PVPArea]?

No gather rate appears in the name of [TW][PVE][PVPArea]. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. Vanilla is its own description: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC, Valve's anti-cheat, is enabled.

What's the map on [TW][PVE][PVPArea]?

[TW][PVE][PVPArea] uses a game-generated procedural map.

Player count

How many players are on [TW][PVE][PVPArea]?

[TW][PVE][PVPArea] was last seen 33 days 23 hours ago and is offline as you read this.

What's [TW][PVE][PVPArea]'s rank among Rust servers?

Over the last seven days, [TW][PVE][PVPArea] is #15,134 by player hours, among the top – of all ranked servers.

How to join

What's the way to join [TW][PVE][PVPArea]?

To join, open Rust, hit F1, and enter client.connect 36.228.239.96:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$rau1,v2633,^z,^y,^m,^v,gmrust,cs163207,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players It holds 50 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163207
Build This server runs build 163207.
ptrak
Networking RakNet, the network layer Rust uses by default.
$rau1
Region code It's tagged with the region code au1.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.