Annoying Orange Roleplay
Online 37.10.124.176:21000 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, and #636 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence
Coming wipes
- 18d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 6/ 233
- 1/ 100
- 0/ 200
- 133/ 350
- 84/ 400
- 112/ 150
Quick answers
Tags and search
Where does Annoying Orange Roleplay appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Annoying Orange Roleplay: Modded Rust servers and Rust roleplay servers. The server list shows it under Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What's the meaning of the tags on Annoying Orange Roleplay?
The server browser shows these tags for Annoying Orange Roleplay: gmsoftcore (Game mode): Softcore rules apply, making it easier; mp50 (Max players): There are 50 slots on this server; ts4 (Group limit): You can have up to 4 in a team; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
How well does Annoying Orange Roleplay perform?
It averaged 10 server fps over the last 48 hours, with a low of 6. Buildings, deployables and all other world objects added up to as many as 91,873 entities. Memory use peaked at 2,486 MB. Players experience lag when fps drops and entities climb.
What's the location of Annoying Orange Roleplay?
No region comes from Annoying Orange Roleplay. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 37.10.124.176:21000.
What's the uptime like for Annoying Orange Roleplay?
Annoying Orange Roleplay is live as of this check. Its reported uptime shows a restart about 2 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for Annoying Orange Roleplay?
On Windows, Annoying Orange Roleplay runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does Annoying Orange Roleplay wipe?
The only wipe Annoying Orange Roleplay takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 16 days 16 hours is how long ago this world came into being.
What happens on wipe day at Annoying Orange Roleplay?
The average peak across recent wipes is 0 players. 0 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
What settings are in place on Annoying Orange Roleplay?
Its name does not state a gather rate for Annoying Orange Roleplay. The group cap is 4 players (quad). It runs softcore, Facepunch's gentler mode: some of your loot is kept. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on Annoying Orange Roleplay?
Annoying Orange Roleplay uses a procedural map of size 4,000 with seed 6738, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
What's the population like on Annoying Orange Roleplay?
Out of 50 slots, 0 are filled on Annoying Orange Roleplay right now. Over the past week it has drawn 0 players on average.
What's Annoying Orange Roleplay's rank among Rust servers?
Over the last seven days, Annoying Orange Roleplay is #15,826 by player hours, among the top 72% of all ranked servers. Within the quad group, its position is #636.
Getting in
What's the process to join Annoying Orange Roleplay?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.10.124.176:21000.
