LOCAL SERVER
Offline 37.112.197.166:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 338/ 400
- 580/ 600
- 195/ 225
- 289/ 325
- 302/ 350
- 381/ 425
Quick answers
Tags and search
Where does LOCAL SERVER appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include LOCAL SERVER: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on LOCAL SERVER?
gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): It holds 500 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): This server runs build 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list LOCAL SERVER puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find LOCAL SERVER?
There is no published region for LOCAL SERVER. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 37.112.197.166:28015.
Is LOCAL SERVER up, and how often does it stay online?
LOCAL SERVER is down at the moment; it was last up 15 days 15 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 2 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for LOCAL SERVER?
The version on LOCAL SERVER is Rust network protocol 2634 and build 166494, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does LOCAL SERVER follow for wipes?
LOCAL SERVER's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 15 hours.
Map and rules
What settings are in place on LOCAL SERVER?
Its name does not state a gather rate for LOCAL SERVER. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC is off: Valve's anti-cheat is not active.
Which map is active on LOCAL SERVER?
LOCAL SERVER uses a game-generated procedural map.
Player count
Is LOCAL SERVER busy?
Right now LOCAL SERVER is offline, with its last appearance 15 days 15 hours ago.
What's LOCAL SERVER's rank among Rust servers?
Over the last seven days, LOCAL SERVER is #15,923 by player hours, among the top 69% of all ranked servers.
Join info
How do you get into LOCAL SERVER?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.112.197.166:28015.