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Dive report

Good Neighbors Bad Neighbors

Offline 37.114.56.37:27031 checked 7d ago

Drop in
0/ 80 players now 0% full
07-day averagepeak –
#15,846ranktop 72%
16d agolast wipeno schedule published
18d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Good Neighbors Bad Neighbors appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Good Neighbors Bad Neighbors: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Good Neighbors Bad Neighbors?

The server browser shows these tags for Good Neighbors Bad Neighbors: gmrust (Game mode): Survival, as standard Rust does it; mp80 (Max players): It holds 80 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What location is Good Neighbors Bad Neighbors in?

Good Neighbors Bad Neighbors does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 37.114.56.37:27031.

How reliable is Good Neighbors Bad Neighbors?

The server Good Neighbors Bad Neighbors is not reachable at the moment; the last sighting was 7 days 21 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for Good Neighbors Bad Neighbors?

On Linux, Good Neighbors Bad Neighbors runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does Good Neighbors Bad Neighbors wipe?

The only wipe Good Neighbors Bad Neighbors takes is the monthly force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 16 days 16 hours is how long ago this world came into being.

What happens on wipe day at Good Neighbors Bad Neighbors?

The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak.

Settings and map

What settings and rules have been applied to Good Neighbors Bad Neighbors?

No gather rate appears in the name of Good Neighbors Bad Neighbors. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

What's the map on Good Neighbors Bad Neighbors?

Good Neighbors Bad Neighbors uses a game-generated procedural map.

Player stats

How many players are on Good Neighbors Bad Neighbors?

The last sighting of Good Neighbors Bad Neighbors was 7 days 21 hours ago; it is offline right now.

What's Good Neighbors Bad Neighbors's rank among Rust servers?

Over the last seven days, Good Neighbors Bad Neighbors is #15,846 by player hours, among the top 72% of all ranked servers.

How to join

What's the way to join Good Neighbors Bad Neighbors?

Open Rust and press F1, then type client.connect 37.114.56.37:27031. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp80,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp80
Max players It holds 80 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build The build number is 167398.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.