#1
Offline 37.135.183.36:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 16h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does #1 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include #1: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What's the meaning of the tags on #1?
gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): It's on build 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list #1 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is #1 in?
No region comes from #1. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 37.135.183.36:28015.
What's the uptime like for #1?
The server #1 is not reachable at the moment; the last sighting was 16 days 1 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 1 October 2026.
What Rust version is #1 on?
On Windows, #1 runs Rust network protocol 2634 and build 166494. The protocol must match to join; Steam will update your game.
Wipe details
When does #1 wipe?
The next wipe for #1 is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 16 days 7 hours is how long ago this world came into being. Its tags publish a wipe schedule that runs monthly.
Map and rules
Which rules and settings is #1 running?
Its name does not state a gather rate for #1. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is active on #1?
The map on #1 is procedural, made by the game.
Player count
How many players are on #1?
Right now #1 is offline, with its last appearance 16 days 1 hours ago.
Where does #1 sit in the rankings?
Over the last seven days, #1 is #14,429 by player hours, among the top 63% of all ranked servers.
Getting in
What's the way to join #1?
To join, open Rust, hit F1, and enter client.connect 37.135.183.36:28015. Or click Launch Rust on this page to open the game through Steam and connect.