Test
Offline 37.150.65.185:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 191/ 225
- 378/ 425
- 246/ 250
- 146/ 200
- 146/ 200
- 199/ 250
Quick answers
Tags and listings
Where does Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Test are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test?
The server browser shows these tags for Test: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166165 (Build): This server runs build 166165; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is Test in?
Test does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 37.150.65.185:28015.
What's the uptime like for Test?
Right now Test is offline, having last been seen 18 days 11 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 29 September 2026.
What is the Rust version for Test?
The version on Test is Rust network protocol 2634 and build 166165, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does Test wipe?
The wipes recorded for Test are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 18 days 11 hours is how long ago this world came into being.
Map and rules
What settings are in place on Test?
No gather rate appears in the name of Test. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on Test?
A procedural map, generated by the game, is in play on Test.
Player count
What's the population like on Test?
Test was last seen 18 days 11 hours ago and is offline as you read this.
What's Test's rank among Rust servers?
Over the last seven days, Test is #16,875 by player hours, among the top 71% of all ranked servers.
Join info
How do you get into Test?
To join, open Rust, hit F1, and enter client.connect 37.150.65.185:28015. Or click Launch Rust on this page to open the game through Steam and connect.