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Dive report

main

Offline 37.153.36.135:28015 checked 14h ago

Drop in
1/ 15 players now 7% full
17-day averagepeak 1
#7,211ranktop 33%
2d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.250.50.75103:0004:0005:00

Hourly average and peak, UTC.

Server performance

05010015020003:0004:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep14 Oct17 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.5 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held25%else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:28 UTC2d ago 1 – running 1
Sun 11 Oct, 01:39 UTC6d ago 1 held half 4.2 days 0
Tue 22 Sep, 05:33 UTC25d ago 1 halved by day 1 18.8 days 0
Sat 19 Sep, 05:21 UTC28d ago 1 halved by day 1 3 days 0
Mon 14 Sep, 08:11 UTC33d ago 1 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does main appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include main: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on main?

main's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): There are 15 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): It's on build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Is main lag-free?

The last 48 hours saw an average of 178 server fps, never dropping below 157. The entity count reached a high of 93,686, covering buildings, deployables and everything else. Memory use peaked at 1,584 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of main?

There is no published region for main. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 37.153.36.135:28015.

Is main up, and how often does it stay online?

The server main is not reachable at the moment; the last sighting was 14 hours ago. The uptime it gives puts the last restart at roughly 1 hours ago. Over the past full 7 days it stayed up for 21 of 168 hours, or 12%. The first sighting by Rust Going Deep was on 14 September 2026.

What Rust version is main on?

The version on main is Rust network protocol 2634 and build 167398, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does main wipe?

There is no next wipe to predict because main wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 2 days 13 hours.

What can you expect on wipe day at main?

The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in. The crowd held above half that peak until the next wipe in 25% of recent wipes. It held on until day 1, then dipped below half.

Map and rules

What settings are in place on main?

No gather rate appears in the name of main. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on main?

The map on main is procedural and size 4,000, generated by the game with seed 1. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

What's the population like on main?

Right now main is offline, with its last appearance 14 hours ago. For the past week, players averaged 1 with a high of 1. Over the last 48 hours, 04:00 UTC drew the most players, 1 on average.

What's main's rank among Rust servers?

Over the last seven days, main is #7,211 by player hours, among the top 33% of all ranked servers.

Getting in

What's the process to join main?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.153.36.135:28015.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp15
Max players There are 15 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build It's on build 167398.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.