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Dive report

Testing server

Online EU 37.187.28.4:28023 checked 12m ago

quad weekly wipes moddedcarbon
Drop in
0/ 9 players now 0% full
07-day averagepeak –
#15,848ranktop 72% · #2568 in EU
13d agolast wipeweekly schedule
3hnext wipeSun 18 Oct, 02:15 UTC

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct9 Oct12 Oct14 Oct17 Oct

Top 72% of all ranked servers, top 88% in EU, and #631 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Sunday 18 October, 02:15 UTC, in 3h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Testing server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Testing server are: EU Rust servers, live and Modded Rust servers. Its entry appears under the filters Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Who is behind Testing server?

Testing server is the only server we track with this slimi.lt hostname.

What's the meaning of the tags on Testing server?

gmrust (Game mode): This is the standard Rust survival experience; mp9 (Max players): It holds 9 players; ts4 (Group limit): Teams max out at 4; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The build number is 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^w (Weekly): It wipes once a week; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon; EU (Europe): The server browser lists it under Europe — that is the tag list Testing server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

How well does Testing server perform?

It averaged 30 server fps over the last 48 hours, with a low of 29. At its peak it carried 2,935 entities, including buildings and deployables. 1,953 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What's the location of Testing server?

Testing server lists Europe as its location, with the EU tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 37.187.28.4:28023.

What's the uptime like for Testing server?

Testing server is up and reachable at the moment. Its reported uptime shows a restart about 13 days 18 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 4 October 2026.

What is the Rust version for Testing server?

The version on Testing server is Rust network protocol 2634 and build 166652, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does Testing server wipe?

An estimate from weekly: 7 days after its last wipe gives Testing server's next wipe. Sunday 18 October at 02:15 UTC is when the next wipe is due. 13 days 20 hours is how long ago this world came into being. The tags show wipes set to happen every week.

Rules and settings

Which rules and settings is Testing server running?

No gather rate appears in the name of Testing server. A group can have at most 4 players (quad). It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on Testing server?

A game-generated procedural map of size 1,000 with seed 1234 is in play on Testing server. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

What's the population like on Testing server?

Out of 9 slots, 0 are filled on Testing server right now. Over the past week it has drawn 0 players on average.

What's Testing server's rank among Rust servers?

Testing server ranks #15,848 for player hours over the last seven days, #2,568 in Europe and in the top 72% of ranked servers. It ranks #631 among quad servers.

How to join

What's the way to join Testing server?

To join, open Rust, hit F1, and enter client.connect 37.187.28.4:28023. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp9,ptrak,$r?,v2634,^z,^y,^w,EU,gmrust,cs166652,ts4

Game

gmrust
Game mode This is the standard Rust survival experience.
mp9
Max players It holds 9 players.
ts4
Group limit Teams max out at 4.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The build number is 166652.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Wipe schedule

^w
Weekly It wipes once a week.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Plugins are handled by Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.