TestPvp X10
Online 37.192.174.169:28002 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 22 October, 00:11 UTC, in 3d 14h. Its weekly schedule tag · low confidence
Coming wipes
- 3d 14hThu 22 Oct, 00:11 UTC
- 10d 14hThu 29 Oct, 00:11 UTC
- 18d 9hThu 5 Nov, 19:00 UTCFW
- 24d 14hThu 12 Nov, 00:11 UTC
- 31d 14hThu 19 Nov, 00:11 UTC
- 38d 14hThu 26 Nov, 00:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 00:11 UTC10d ago | 1 | – | running | 0 |
| Thu 1 Oct, 19:14 UTC FW16d ago | 1 | halved by day 1 | 6.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 383/ 400
- 145/ 250
- 185/ 200
- 214/ 350
- 55/ 100
- 39/ 100
Quick answers
Tags and listings
Where does TestPvp X10 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TestPvp X10 are: Best 10x Rust servers and Modded Rust servers. The server list shows it under Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.
How should you read the tags on TestPvp X10?
The server browser shows these tags for TestPvp X10: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^w (Weekly): It wipes once a week; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Is TestPvp X10 lag-free?
The last 48 hours saw an average of 69 server fps, never dropping below 58. Buildings, deployables and all other world objects added up to as many as 68,285 entities. 2,054 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
What location is TestPvp X10 in?
TestPvp X10 does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 37.192.174.169:28002.
How reliable is TestPvp X10?
TestPvp X10 is live as of this check. According to its reported uptime, the last restart was about 7 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 15 September 2026.
What Rust version is TestPvp X10 on?
Rust network protocol 2634 and build 167781 is what TestPvp X10 runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does TestPvp X10 follow for wipes?
The prediction follows its tag because too few of TestPvp X10's wipes are on record to confirm the schedule. Expect the next wipe on Thursday 22 October at 00:11 UTC. 16 days 14 hours is how long ago this world came into being. Wipes are scheduled weekly, according to its tags.
What can you expect on wipe day at TestPvp X10?
Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 12 hours in. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. It held on until day 1, then dipped below half.
Map and rules
What settings and rules have been applied to TestPvp X10?
Gather rates here are 10x, as TestPvp X10 announces in its name. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
What's the map on TestPvp X10?
A game-generated procedural map of size 1,500 with seed 909457518 is in play on TestPvp X10. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
Is TestPvp X10 busy?
TestPvp X10 is holding 0 players on its 100 slots at the moment. The seven-day average is 0 players, with a peak of 3. The busiest point in the last 48 hours was 07:00 UTC, averaging 3 players.
Where does TestPvp X10 sit in the rankings?
For player hours in the last seven days, TestPvp X10 ranks #7,099, within the top 32% of ranked servers.
How to join
What's the way to join TestPvp X10?
To join, open Rust, hit F1, and enter client.connect 37.192.174.169:28002. Or click Launch Rust on this page to open the game through Steam and connect.