TEST
Offline 37.214.9.123:28015 checked 23h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 401/ 425
- 596/ 600
- 373/ 425
- 711/ 750
- 110/ 200
- 307/ 325
Quick answers
Tags and listings
Where does TEST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TEST: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TEST?
TEST's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of TEST?
No region comes from TEST. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 37.214.9.123:28015.
Is TEST up, and how often does it stay online?
The server TEST is not reachable at the moment; the last sighting was 23 hours ago. 17 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for TEST?
On Windows, TEST runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does TEST wipe?
TEST's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 14 days 1 hours.
Rules and settings
Which rules and settings is TEST running?
Its name does not state a gather rate for TEST. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on TEST?
The map on TEST is procedural, made by the game.
Player count
How many players are on TEST?
TEST was last seen 23 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 1. At 11:00 UTC in the last 48 hours, the average reached its highest: 1 players.
Where does TEST sit in the rankings?
For player hours in the last seven days, TEST ranks #12,380, within the top 56% of ranked servers.
Getting in
What's the process to join TEST?
To join, open Rust, hit F1, and enter client.connect 37.214.9.123:28015. Or click Launch Rust on this page to open the game through Steam and connect.