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Dive report

nameserver

Offline 37.215.121.51:28015 checked 34d ago

Drop in
1/ 15 players now 7% full
07-day averagepeak –
–rankscore 0
38d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does nameserver appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include nameserver: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on nameserver?

The server browser shows these tags for nameserver: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163493 (Build): It's on build 163493; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What location is nameserver in?

There is no published region for nameserver. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 37.215.121.51:28015.

What's the uptime like for nameserver?

Right now nameserver is offline, having last been seen 34 days 19 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is nameserver on?

Rust network protocol 2633 and build 163493 is what nameserver runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does nameserver wipe?

Too few wipes are on record for nameserver to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 38 days 3 hours ago.

Rules and settings

What settings and rules have been applied to nameserver?

No gather rate appears in the name of nameserver. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on nameserver?

A procedural map, generated by the game, is in play on nameserver.

Population

How many players are on nameserver?

Right now nameserver is offline, with its last appearance 34 days 19 hours ago.

How to join

How do you get into nameserver?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.215.121.51:28015.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp15
Max players The slot count is 15.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs163493
Build It's on build 163493.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.