nameserver1
Offline 37.215.4.215:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 401/ 425
- 596/ 600
- 373/ 425
- 711/ 750
- 110/ 200
- 307/ 325
Quick answers
Tags and listings
Where does nameserver1 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include nameserver1: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on nameserver1?
The server browser shows these tags for nameserver1: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): The build number is 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find nameserver1?
nameserver1 does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 37.215.4.215:28015.
Is nameserver1 up, and how often does it stay online?
nameserver1 is down at the moment; it was last up 5 days 17 hours ago. It was up 0% of the time over the last full 5 days, 0 of 120 hours. Rust Going Deep has had it on record since 12 October 2026.
What Rust version is nameserver1 on?
Rust network protocol 2634 and build 167584 is what nameserver1 runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does nameserver1 follow for wipes?
nameserver1's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 10 days 4 hours is how long ago this world came into being.
Map and rules
Which rules and settings is nameserver1 running?
The name of nameserver1 contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on nameserver1?
nameserver1 uses a game-generated procedural map.
Population
Is nameserver1 busy?
The last sighting of nameserver1 was 5 days 17 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1.
What's nameserver1's rank among Rust servers?
Over the last seven days, nameserver1 is #10,968 by player hours, among the top 50% of all ranked servers.
How to join
How do you get into nameserver1?
Open Rust and press F1, then type client.connect 37.215.4.215:28015. Alternatively, click Launch Rust on this page to join via Steam.