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Dive report

A Rust Server

Online 37.221.76.139:28025 checked 12m ago

Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does A Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry A Rust Server are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on A Rust Server?

The server browser shows these tags for A Rust Server: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Is A Rust Server lag-free?

Average server fps for the last 48 hours was 55, and the lowest was 35. The entity count reached a high of 47,425, covering buildings, deployables and everything else. The top memory figure was 2,096 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find A Rust Server?

There is no published region for A Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 37.221.76.139:28025.

How reliable is A Rust Server?

A Rust Server is live as of this check. According to its reported uptime, the last restart was about 2 days 18 hours ago. Over the past full 2 days it stayed up for 48 of 48 hours, or 100%. Rust Going Deep has had it on record since 15 October 2026.

What Rust version is A Rust Server on?

The version on A Rust Server is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

What schedule does A Rust Server follow for wipes?

Too few wipes are on record for A Rust Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 2 days 20 hours.

Rules and settings

Which rules and settings is A Rust Server running?

No gather rate appears in the name of A Rust Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on A Rust Server?

The map on A Rust Server is procedural and size 3,000, generated by the game with seed 1. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

How many players are on A Rust Server?

Out of 100 slots, 0 are filled on A Rust Server right now. Over the past week it has drawn 0 players on average.

Where does A Rust Server sit in the rankings?

Over the last seven days, A Rust Server is #15,843 by player hours, among the top 72% of all ranked servers.

Getting in

What's the process to join A Rust Server?

To join, open Rust, hit F1, and enter client.connect 37.221.76.139:28025. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.