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Dive report

RTS FIRE

Offline EU 37.230.210.24:26000 checked 30d ago

weekly wipes vanillamoddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,496rank#2546 in EU
31d agolast wipeweekly schedule
3d 6hnext wipeWed 21 Oct, 16:29 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Next wipe Wednesday 21 October, 16:29 UTC, in 3d 6h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RTS FIRE appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RTS FIRE are: EU Rust servers, live and Modded Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What's the meaning of the tags on RTS FIRE?

RTS FIRE's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The build number is 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^w (Weekly): Weekly wipes; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; EU (Europe): Its browser listing sits under Europe. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What location is RTS FIRE in?

RTS FIRE lists Europe as its location, with the EU tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 37.230.210.24:26000.

What's the uptime like for RTS FIRE?

The server RTS FIRE is not reachable at the moment; the last sighting was 30 days 18 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 16 September 2026.

What Rust version is RTS FIRE on?

On Linux, RTS FIRE runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does RTS FIRE wipe?

The next wipe on RTS FIRE is calculated from weekly: 7 days after its last wipe. Expect the next wipe on Wednesday 21 October at 16:29 UTC. The world you are on now was created 31 days 17 hours. Its tags carry a wipe schedule that runs weekly.

Map and rules

What settings and rules have been applied to RTS FIRE?

The name of RTS FIRE contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. Its own word for it is vanilla: it's the vanilla game: rates, kits and rules are all standard. VAC is on: Valve's anti-cheat is active.

Which map is active on RTS FIRE?

A game-generated procedural map of size 3,600 with seed 1337 is in play on RTS FIRE. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

What's the population like on RTS FIRE?

The last sighting of RTS FIRE was 30 days 18 hours ago; it is offline right now.

Where does RTS FIRE sit in the rankings?

Over the last seven days RTS FIRE sits at #15,496 on player hours, which is #2,546 in Europe and inside the top – of all ranked servers.

Join info

How do you get into RTS FIRE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.230.210.24:26000. https://hosting.alkad.org/ is its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,^w,^v,EU,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp100
Max players It holds 100 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build The build number is 163794.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Wipe schedule

^w
Weekly Weekly wipes.

Difficulty

^v
Vanilla It's the vanilla game: rates, kits and rules are all standard.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

EU
Europe Its browser listing sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.