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Dive report

Test Server

Offline 37.230.228.133:37300 checked 15d ago

moddedcarbon
Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,934ranktop 70%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:15 UTC15d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Test Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What's the meaning of the tags on Test Server?

The server browser shows these tags for Test Server: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): It holds 40 players; ts5 (Group limit): You can have up to 5 in a team; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): This server runs build 166586; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of Test Server?

There is no published region for Test Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 37.230.228.133:37300.

How reliable is Test Server?

Right now Test Server is offline, having last been seen 15 days 17 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 18 September 2026 is when Rust Going Deep first saw it.

What Rust version is Test Server on?

The version on Test Server is Rust network protocol 2634 and build 166586, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does Test Server wipe?

The wipes recorded for Test Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 15 days 17 hours is how long ago this world came into being.

What can you expect on wipe day at Test Server?

The average peak across recent wipes is 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Settings and map

Which rules and settings is Test Server running?

No gather rate appears in the name of Test Server. 5 players is the maximum group size. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on Test Server?

A game-generated procedural map of size 4,000 with seed 1337 is in play on Test Server. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.

Population

Is Test Server busy?

Right now Test Server is offline, with its last appearance 15 days 17 hours ago.

What position does Test Server hold in the server rankings?

For player hours in the last seven days, Test Server ranks #15,934, within the top 70% of ranked servers.

Join info

What's the way to join Test Server?

To join, open Rust, hit F1, and enter client.connect 37.230.228.133:37300. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://micro-rust.gamestores.app/.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs166586,ts5,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players It holds 40 players.
ts5
Group limit You can have up to 5 in a team.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166586
Build This server runs build 166586.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.