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Dive report

Core Community | Island Build & Symmetry

Offline 37.230.230.66:28015 checked 4d ago

moddedoxide
Drop in
1/ 50 players now 2% full
17-day averagepeak 1
#5,803ranktop 26%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 19:51 UTC5d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Core Community | Island Build & Symmetry appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Core Community | Island Build & Symmetry are: Modded Rust servers and Rust build and creative servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Core Community | Island Build & Symmetry?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): It's on build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Core Community | Island Build & Symmetry puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find Core Community | Island Build & Symmetry?

There is no published region for Core Community | Island Build & Symmetry. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 37.230.230.66:28015.

What's the uptime like for Core Community | Island Build & Symmetry?

Right now Core Community | Island Build & Symmetry is offline, having last been seen 4 days 10 hours ago. Over the past full 7 days it stayed up for 55 of 168 hours, or 33%. The first sighting by Rust Going Deep was on 10 October 2026.

What is the Rust version for Core Community | Island Build & Symmetry?

On Windows, Core Community | Island Build & Symmetry runs Rust network protocol 2634 and build 167398. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does Core Community | Island Build & Symmetry wipe?

The wipes recorded for Core Community | Island Build & Symmetry are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 5 days 16 hours.

What can you expect on wipe day at Core Community | Island Build & Symmetry?

Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Rules and settings

What settings and rules have been applied to Core Community | Island Build & Symmetry?

The name of Core Community | Island Build & Symmetry contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Player count

What's the population like on Core Community | Island Build & Symmetry?

Right now Core Community | Island Build & Symmetry is offline, with its last appearance 4 days 10 hours ago. For the past week, players averaged 1 with a high of 1.

Where does Core Community | Island Build & Symmetry sit in the rankings?

Over the last seven days, Core Community | Island Build & Symmetry is #5,803 by player hours, among the top 26% of all ranked servers.

How to join

How do you get into Core Community | Island Build & Symmetry?

To join, open Rust, hit F1, and enter client.connect 37.230.230.66:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players There are 50 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build It's on build 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.