Skip to the content
Dive report

DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS

Online 37.244.237.248:28015 checked 6m ago

biweekly wipes moddedoxidepve
Drop in
0/ 100 players now 0% full
07-day averagepeak 3
#6,478ranktop 29%
4d agolast wipebiweekly schedule
9d 1hnext wipeTue 27 Oct, 10:04 UTC

Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k30 Sep4 Oct7 Oct11 Oct14 Oct18 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 27 October, 10:04 UTC, in 9d 1h. Its biweekly schedule tag · low confidence

usual gap4.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  • 9d 1h
    Tue 27 Oct, 10:04 UTC
  • 18d 10h
    Thu 5 Nov, 19:00 UTC
    FW
  • 23d 1h
    Tue 10 Nov, 10:04 UTC
  • 37d 1h
    Tue 24 Nov, 10:04 UTC

The first 48 hours of its last wipes

Tue 13 OctThu 8 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:04 UTC4d ago 1 – running 0
Thu 8 Oct, 20:35 UTC9d ago 2 halved by day 1 4.6 days 0
Fri 2 Oct, 12:26 UTC15d ago 2 held half 6.3 days 1
Thu 1 Oct, 17:35 UTC FW16d ago 2 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS: Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How should you read the tags on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

The server browser shows these tags for DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS lag-free?

Average server fps for the last 48 hours was 159, and the lowest was 15. The entity count reached a high of 70,364, covering buildings, deployables and everything else. Memory use peaked at 2,569 MB. What players notice as lag comes from low fps and a rising entity count.

What location is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS in?

DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 37.244.237.248:28015.

What's the uptime like for DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

Right now DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS is online. Its reported uptime shows a restart about 21 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 30 September 2026.

What Rust version is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS on?

On Windows, DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS wipe?

With too few wipes recorded for DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS to confirm the schedule, the prediction goes by its tag. Tuesday 27 October at 10:04 UTC is when the next wipe is due. This world has been running since 4 days 22 hours ago. A wipe schedule covering every two weeks is published in its tags.

What happens on wipe day at DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

Across its recent wipes, the average busiest point drew 2 players. On the latest wipe, 1 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 50% of recent wipes. It held on until day 1, then dipped below half.

Map and rules

What settings and rules have been applied to DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

No gather rate appears in the name of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS. Up to 8 players per group, which is the default. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

The map on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS is procedural and size 3,500, generated by the game with seed 2010802522. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

How many players are on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

Out of 100 slots, 0 are filled on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS right now. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, 10:00 UTC drew the most players, 1 on average.

What position does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS hold in the server rankings?

For player hours in the last seven days, DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS ranks #6,478, within the top 29% of ranked servers.

Getting in

What's the process to join DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.244.237.248:28015. You can find its website at https://deadrop-server.duckdns.org/.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^b,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players There are 100 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.