nameserver
Offline 37.29.40.13:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:22 UTC15d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 412/ 450
- 199/ 200
- 577/ 600
- 308/ 325
- 317/ 325
- 430/ 450
Quick answers
Tags and search
Where does nameserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include nameserver: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on nameserver?
The server browser shows these tags for nameserver: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): It holds 15 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): The build number is 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is nameserver in?
nameserver does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 37.29.40.13:28015.
How reliable is nameserver?
Right now nameserver is offline, having last been seen 11 days 4 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 25 September 2026.
What is the Rust version for nameserver?
The version on nameserver is Rust network protocol 2634 and build 166494, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does nameserver follow for wipes?
nameserver's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 15 days 14 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to nameserver?
The name of nameserver contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
What's the map on nameserver?
The map on nameserver is procedural, made by the game.
Population
How many players are on nameserver?
nameserver was last seen 11 days 4 hours ago and is offline as you read this.
Where does nameserver sit in the rankings?
Over the last seven days, nameserver is #15,990 by player hours, among the top 71% of all ranked servers.
How to join
What's the way to join nameserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.29.40.13:28015.