nameserver
Offline 37.29.40.15:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:22 UTC15d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 129/ 200
- 319/ 350
- 246/ 275
- 763/ 800
- 107/ 200
- 247/ 275
Quick answers
Tags and filters
Where does nameserver appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry nameserver are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on nameserver?
The server browser shows these tags for nameserver: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): There are 15 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): It's on build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is nameserver in?
No region comes from nameserver. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 37.29.40.15:28015.
What's the uptime like for nameserver?
The server nameserver is not reachable at the moment; the last sighting was 10 days 20 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 24 September 2026.
What Rust version is nameserver on?
Rust network protocol 2634 and build 166494 is what nameserver runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does nameserver wipe?
Too few wipes are on record for nameserver to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 15 days 21 hours ago.
Map and rules
Which rules and settings is nameserver running?
Its name does not state a gather rate for nameserver. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
What's the map on nameserver?
nameserver uses a game-generated procedural map.
Population
Is nameserver busy?
The last sighting of nameserver was 10 days 20 hours ago; it is offline right now.
What position does nameserver hold in the server rankings?
Over the last seven days, nameserver is #13,751 by player hours, among the top 62% of all ranked servers.
Join info
What's the process to join nameserver?
To join, open Rust, hit F1, and enter client.connect 37.29.40.15:28015. Or click Launch Rust on this page to open the game through Steam and connect.