nameserver
Offline 37.29.40.2:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 23:23 UTC21d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 320/ 400
- 523/ 600
- 199/ 225
- 266/ 325
- 276/ 350
- 337/ 425
Quick answers
Tags and filters
Where does nameserver appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry nameserver are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on nameserver?
gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): There are 15 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list nameserver puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find nameserver?
There is no published region for nameserver. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 37.29.40.2:28015.
How reliable is nameserver?
nameserver is down at the moment; it was last up 17 days 10 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 20 September 2026 is when Rust Going Deep first saw it.
What Rust version is nameserver on?
The version on nameserver is Rust network protocol 2633 and build 165217, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does nameserver wipe?
The wipes recorded for nameserver are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 21 days 22 hours is how long ago this world came into being.
Map and rules
Which rules and settings is nameserver running?
Its name does not state a gather rate for nameserver. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on nameserver?
A procedural map, generated by the game, is in play on nameserver.
Population
Is nameserver busy?
The last sighting of nameserver was 17 days 10 hours ago; it is offline right now.
What position does nameserver hold in the server rankings?
For player hours in the last seven days, nameserver ranks #14,436, within the top 60% of ranked servers.
Getting in
What's the way to join nameserver?
To join, open Rust, hit F1, and enter client.connect 37.29.40.2:28015. Or click Launch Rust on this page to open the game through Steam and connect.