nameserver
Offline 37.29.41.13:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:22 UTC15d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 241/ 300
- 429/ 475
- 234/ 250
- 176/ 225
- 202/ 250
- 218/ 275
Quick answers
Tags and listings
Where does nameserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include nameserver: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on nameserver?
gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): There are 15 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): The build number is 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list nameserver puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find nameserver?
No region comes from nameserver. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 37.29.41.13:28015.
What's the uptime like for nameserver?
Right now nameserver is offline, having last been seen 11 days 10 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 24 September 2026.
What is the Rust version for nameserver?
Rust network protocol 2634 and build 166494 is what nameserver runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does nameserver follow for wipes?
Too few wipes are on record for nameserver to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 15 days 17 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to nameserver?
No gather rate appears in the name of nameserver. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
What's the map on nameserver?
nameserver uses a game-generated procedural map.
Player stats
Is nameserver busy?
nameserver was last seen 11 days 10 hours ago and is offline as you read this.
What position does nameserver hold in the server rankings?
For player hours in the last seven days, nameserver ranks #13,769, within the top 61% of ranked servers.
Getting in
What's the process to join nameserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.29.41.13:28015.