nameserver
Offline 37.29.88.21:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:22 UTC16d ago | – | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 308/ 300
- 592/ 600
- 458/ 500
- 128/ 200
- 536/ 525
- 214/ 250
Quick answers
Tags and search
Where does nameserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include nameserver: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on nameserver?
gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): The build number is 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list nameserver puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is nameserver in?
No region comes from nameserver. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 37.29.88.21:28015.
How reliable is nameserver?
Right now nameserver is offline, having last been seen 11 days 17 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 19 September 2026.
What is the Rust version for nameserver?
Rust network protocol 2634 and build 166494 is what nameserver runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does nameserver wipe?
The wipes recorded for nameserver are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 16 days 2 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is nameserver running?
The name of nameserver contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
What's the map on nameserver?
A procedural map, generated by the game, is in play on nameserver.
Player count
How many players are on nameserver?
The last sighting of nameserver was 11 days 17 hours ago; it is offline right now.
Where does nameserver sit in the rankings?
For player hours in the last seven days, nameserver ranks #15,990, within the top 71% of ranked servers.
Getting in
How do you get into nameserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.29.88.21:28015.