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Dive report

testserver

Offline 37.37.139.160:28015 checked 5d ago

moddedoxide
Drop in
1/ 10 players now 10% full
17-day averagepeak 1
#11,117ranktop 50%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct16 Oct17 Oct18 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does testserver appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include testserver: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on testserver?

The server browser shows these tags for testserver: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts5 (Group limit): You can have up to 5 in a team; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167058 (Build): The build number is 167058; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What location is testserver in?

testserver does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 37.37.139.160:28015.

Is testserver up, and how often does it stay online?

The server testserver is not reachable at the moment; the last sighting was 5 days 21 hours ago. Over the past full 5 days it stayed up for 0 of 120 hours, or 0%. The first sighting by Rust Going Deep was on 12 October 2026.

What is the Rust version for testserver?

Rust network protocol 2634 and build 167058 is what testserver runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does testserver follow for wipes?

The wipes recorded for testserver are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 10 days 21 hours ago.

Settings and map

What settings and rules have been applied to testserver?

No gather rate appears in the name of testserver. The group limit is 5 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on testserver?

The map on testserver is procedural, made by the game.

Population

Is testserver busy?

The last sighting of testserver was 5 days 21 hours ago; it is offline right now. For the past week, players averaged 1 with a high of 1.

What's testserver's rank among Rust servers?

For player hours in the last seven days, testserver ranks #11,117, within the top 50% of ranked servers.

How to join

What's the process to join testserver?

Open Rust and press F1, then type client.connect 37.37.139.160:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts5,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts5
Group limit You can have up to 5 in a team.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167058
Build The build number is 167058.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.