Local Custom Map
Offline 37.49.225.110:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 315/ 300
- 593/ 600
- 457/ 500
- 129/ 200
- 555/ 525
- 215/ 250
Quick answers
Tags and listings
Where does Local Custom Map appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local Custom Map are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Local Custom Map?
Local Custom Map's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is Local Custom Map in?
No region comes from Local Custom Map. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 37.49.225.110:28015.
How reliable is Local Custom Map?
Local Custom Map is down at the moment; it was last up 17 days 11 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 30 September 2026.
What Rust version is Local Custom Map on?
On Windows, Local Custom Map runs Rust network protocol 2633 and build 165217. The protocol must match to join; Steam will update your game.
Wipe schedule
When does Local Custom Map wipe?
Local Custom Map's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 17 days 13 hours ago.
Map and rules
What settings are in place on Local Custom Map?
The name of Local Custom Map contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
Player stats
Is Local Custom Map busy?
Local Custom Map was last seen 17 days 11 hours ago and is offline as you read this.
What's Local Custom Map's rank among Rust servers?
For player hours in the last seven days, Local Custom Map ranks #14,336, within the top 60% of ranked servers.
How to join
How do you get into Local Custom Map?
To join, open Rust, hit F1, and enter client.connect 37.49.225.110:28015. Or click Launch Rust on this page to open the game through Steam and connect.