Q1 - Aim Training / Matchmaking / Facechecks - EU Main
Online 37.60.224.119:30115 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 43/ 100
- 1/ 50
- 178/ 300
- 113/ 200
- 77/ 300
- 89/ 200
Quick answers
Tags and listings
Where does Q1 - Aim Training / Matchmaking / Facechecks - EU Main appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Q1 - Aim Training / Matchmaking / Facechecks - EU Main are: EU Rust servers, live, Rust aim training servers and Rust community servers, going deep. You can find it on the server list by these filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
The server browser shows these tags for Q1 - Aim Training / Matchmaking / Facechecks - EU Main: gmrust (Game mode): This is the standard Rust survival experience; mp16 (Max players): There are 16 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163207 (Build): This server runs build 163207; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Is Q1 - Aim Training / Matchmaking / Facechecks - EU Main lag-free?
The last 48 hours saw an average of 10 server fps, never dropping below 10. The entity count reached a high of 2,792, covering buildings, deployables and everything else. Memory use peaked at 903 MB. What players notice as lag comes from low fps and a rising entity count.
What location is Q1 - Aim Training / Matchmaking / Facechecks - EU Main in?
The name of Q1 - Aim Training / Matchmaking / Facechecks - EU Main points to Europe, even without a region tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 37.60.224.119:30115.
How reliable is Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
Right now Q1 - Aim Training / Matchmaking / Facechecks - EU Main is online. The uptime it gives puts the last restart at roughly 13 days 20 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
The version on Q1 - Aim Training / Matchmaking / Facechecks - EU Main is Rust network protocol 2633 and build 163207, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does Q1 - Aim Training / Matchmaking / Facechecks - EU Main wipe?
Too few wipes are on record for Q1 - Aim Training / Matchmaking / Facechecks - EU Main to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 42 days 21 hours is how long ago this world came into being.
Settings and map
Which rules and settings is Q1 - Aim Training / Matchmaking / Facechecks - EU Main running?
No gather rate appears in the name of Q1 - Aim Training / Matchmaking / Facechecks - EU Main. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is disabled.
What's the map on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
A game-generated procedural map of size 1,000 with seed 1337 is in play on Q1 - Aim Training / Matchmaking / Facechecks - EU Main. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
Is Q1 - Aim Training / Matchmaking / Facechecks - EU Main busy?
Q1 - Aim Training / Matchmaking / Facechecks - EU Main is holding 5 players on its 16 slots at the moment. For the past week, players averaged 1 with a high of 5. The busiest point in the last 48 hours was 16:00 UTC, averaging 5 players.
Where does Q1 - Aim Training / Matchmaking / Facechecks - EU Main sit in the rankings?
For player hours in the last seven days, Q1 - Aim Training / Matchmaking / Facechecks - EU Main ranks #3,415, within the top 15% of ranked servers.
Join info
What's the process to join Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
Open Rust and press F1, then type client.connect 37.60.224.119:30115. Alternatively, click Launch Rust on this page to join via Steam.