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Dive report

EU | Deadzone Aimtrain | Facechecks/1v1/Speargun

Online 37.60.224.119:30415 checked 8m ago

Drop in
5/ 16 players now 31% full
17-day averagepeak 5
#3,743ranktop 17%
42d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0246811:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

02.557.51011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does EU | Deadzone Aimtrain | Facechecks/1v1/Speargun appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include EU | Deadzone Aimtrain | Facechecks/1v1/Speargun: EU Rust servers, live, Rust aim training servers and Rust community servers, going deep. Its entry appears under the filters Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

gmrust (Game mode): Survival, as standard Rust does it; mp16 (Max players): There are 16 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163207 (Build): This server runs build 163207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list EU | Deadzone Aimtrain | Facechecks/1v1/Speargun puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Is EU | Deadzone Aimtrain | Facechecks/1v1/Speargun lag-free?

It averaged 10 server fps over the last 48 hours, with a low of 9. At its peak it carried 2,744 entities, including buildings and deployables. 898 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What location is EU | Deadzone Aimtrain | Facechecks/1v1/Speargun in?

The name of EU | Deadzone Aimtrain | Facechecks/1v1/Speargun points to Europe, even without a region tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 37.60.224.119:30415.

Is EU | Deadzone Aimtrain | Facechecks/1v1/Speargun up, and how often does it stay online?

EU | Deadzone Aimtrain | Facechecks/1v1/Speargun is up and reachable at the moment. Its reported uptime shows a restart about 13 days 15 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

On Linux, EU | Deadzone Aimtrain | Facechecks/1v1/Speargun runs Rust network protocol 2633 and build 163207. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does EU | Deadzone Aimtrain | Facechecks/1v1/Speargun wipe?

Too few wipes are on record for EU | Deadzone Aimtrain | Facechecks/1v1/Speargun to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 42 days 15 hours ago.

Map and rules

What settings are in place on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

Its name does not state a gather rate for EU | Deadzone Aimtrain | Facechecks/1v1/Speargun. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is off: Valve's anti-cheat is not active.

What's the map on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

A game-generated procedural map of size 1,000 with seed 1337 is in play on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

What's the population like on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

Right now 5 players are on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun, which has 16 slots. For the past week, players averaged 1 with a high of 5. The busiest point in the last 48 hours was 16:00 UTC, averaging 5 players.

What's EU | Deadzone Aimtrain | Facechecks/1v1/Speargun's rank among Rust servers?

Over the last seven days, EU | Deadzone Aimtrain | Facechecks/1v1/Speargun is #3,743 by player hours, among the top 17% of all ranked servers.

Getting in

What's the way to join EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

Open Rust and press F1, then type client.connect 37.60.224.119:30415. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp16
Max players There are 16 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163207
Build This server runs build 163207.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.