Test Server
Offline 37.77.109.59:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 161/ 200
- 393/ 350
- 656/ 725
- 207/ 250
- 115/ 200
- 241/ 275
Quick answers
Tags and filters
Where does Test Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Test Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Test Server?
The server browser shows these tags for Test Server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find Test Server?
No region comes from Test Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 37.77.109.59:28015.
What's the uptime like for Test Server?
Right now Test Server is offline, having last been seen 25 days 17 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 21 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Test Server?
The version on Test Server is Rust network protocol 2633 and build 163794, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does Test Server wipe?
The wipes recorded for Test Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 26 days 19 hours.
Rules and settings
What settings are in place on Test Server?
No gather rate appears in the name of Test Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on Test Server?
The map on Test Server is procedural, made by the game.
Population
What's the population like on Test Server?
Test Server was last seen 25 days 17 hours ago and is offline as you read this.
Where does Test Server sit in the rankings?
Over the last seven days, Test Server is #15,512 by player hours, among the top 67% of all ranked servers.
Getting in
What's the process to join Test Server?
Open Rust and press F1, then type client.connect 37.77.109.59:28015. Alternatively, click Launch Rust on this page to join via Steam.