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Dive report

Realistic RUST

Offline EU 37.81.201.113:28015 checked 34d ago

moddedoxidepve
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,150rank#2505 in EU
43d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Realistic RUST appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Realistic RUST: EU Rust servers, live, Modded Rust servers, Rust build and creative servers and Go deep on PvE servers. The server list shows it under Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Realistic RUST?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): It's on build 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^k (Build server): Work on base designs and practise building; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; EU (Europe): Its browser listing sits under Europe — that is the tag list Realistic RUST puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of Realistic RUST?

Its location is Europe, according to the EU tag Realistic RUST displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 37.81.201.113:28015.

Is Realistic RUST up, and how often does it stay online?

Realistic RUST is down at the moment; it was last up 34 days 13 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Realistic RUST on?

On Windows, Realistic RUST runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does Realistic RUST wipe?

Too few wipes are on record for Realistic RUST to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 43 days 21 hours ago.

Settings and map

Which rules and settings is Realistic RUST running?

The name of Realistic RUST contains no gather rate. Up to 8 players per group, which is the default. It runs build & creative, no gathering, just sandbox building. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Player stats

What's the population like on Realistic RUST?

The last sighting of Realistic RUST was 34 days 13 hours ago; it is offline right now.

Where does Realistic RUST sit in the rankings?

Over the last seven days, Realistic RUST sits at #15,150 by player hours, among the top – of all ranked servers and #2,505 in Europe.

Join info

What's the process to join Realistic RUST?

Open Rust and press F1, then type client.connect 37.81.201.113:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,^k,EU,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players There are 100 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build It's on build 163794.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Gameplay

^k
Build server Work on base designs and practise building.
^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Region

EU
Europe Its browser listing sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.