Skip to the content
Dive report

Realistic RUST

Offline EU 37.82.99.42:28015 checked 34d ago

moddedoxidepve
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,150rank#2505 in EU
43d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Realistic RUST appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Realistic RUST: EU Rust servers, live, Modded Rust servers, Rust build and creative servers and Go deep on PvE servers. Its entry appears under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Realistic RUST?

The server browser shows these tags for Realistic RUST: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The build number is 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^k (Build server): A place to design and practise base building; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; EU (Europe): Its browser listing sits under Europe. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is Realistic RUST in?

Its location is Europe, according to the EU tag Realistic RUST displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 37.82.99.42:28015.

Is Realistic RUST up, and how often does it stay online?

The server Realistic RUST is not reachable at the moment; the last sighting was 34 days 10 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for Realistic RUST?

Rust network protocol 2633 and build 163794 is what Realistic RUST runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does Realistic RUST follow for wipes?

Too few wipes are on record for Realistic RUST to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 43 days 19 hours.

Rules and settings

Which rules and settings is Realistic RUST running?

No gather rate appears in the name of Realistic RUST. Up to 8 players per group, which is the default. build & creative is the game mode, build freely in a sandbox, no gathering needed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Player count

How many players are on Realistic RUST?

Realistic RUST was last seen 34 days 10 hours ago and is offline as you read this.

What's Realistic RUST's rank among Rust servers?

Over the last seven days, Realistic RUST sits at #15,150 by player hours, among the top – of all ranked servers and #2,505 in Europe.

Join info

How do you get into Realistic RUST?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.82.99.42:28015.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,^k,EU,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players There are 100 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build The build number is 163794.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Gameplay

^k
Build server A place to design and practise base building.
^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Region

EU
Europe Its browser listing sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.