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Dive report

Private Solo

Offline 37.96.44.79:28015 checked 29d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,382rankno region published
29d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Private Solo appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Private Solo are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Private Solo?

Private Solo's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the location of Private Solo?

There is no published region for Private Solo. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 37.96.44.79:28015.

What's the uptime like for Private Solo?

Private Solo is down at the moment; it was last up 29 days 7 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 18 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Private Solo?

On Windows, Private Solo runs Rust network protocol 2633 and build 164530. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does Private Solo wipe?

Too few wipes are on record for Private Solo to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 29 days 10 hours is how long ago this world came into being.

Settings and map

Which rules and settings is Private Solo running?

Its name does not state a gather rate for Private Solo. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on Private Solo?

Private Solo uses a game-generated procedural map.

Player count

How many players are on Private Solo?

The last sighting of Private Solo was 29 days 7 hours ago; it is offline right now.

Where does Private Solo sit in the rankings?

Over the last seven days, Private Solo is #15,382 by player hours, among the top – of all ranked servers.

How to join

What's the way to join Private Solo?

Open Rust and press F1, then type client.connect 37.96.44.79:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs164530
Build This server runs build 164530.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.