Private Solo
Offline 37.96.44.79:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 317/ 400
- 562/ 600
- 200/ 225
- 271/ 325
- 288/ 350
- 376/ 425
Quick answers
Tags and filters
Where does Private Solo appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Private Solo are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Private Solo?
Private Solo's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of Private Solo?
There is no published region for Private Solo. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 37.96.44.79:28015.
What's the uptime like for Private Solo?
Private Solo is down at the moment; it was last up 29 days 7 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 18 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Private Solo?
On Windows, Private Solo runs Rust network protocol 2633 and build 164530. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does Private Solo wipe?
Too few wipes are on record for Private Solo to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 29 days 10 hours is how long ago this world came into being.
Settings and map
Which rules and settings is Private Solo running?
Its name does not state a gather rate for Private Solo. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on Private Solo?
Private Solo uses a game-generated procedural map.
Player count
How many players are on Private Solo?
The last sighting of Private Solo was 29 days 7 hours ago; it is offline right now.
Where does Private Solo sit in the rankings?
Over the last seven days, Private Solo is #15,382 by player hours, among the top – of all ranked servers.
How to join
What's the way to join Private Solo?
Open Rust and press F1, then type client.connect 37.96.44.79:28015. Alternatively, click Launch Rust on this page to join via Steam.