SDG PvE (test)
Online 38.107.232.37:25003 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 11:25 UTC16h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 74/ 400
- 52/ 245
- 135/ 100
- 86/ 1000
- 5/ 700
Quick answers
Tags and filters
Where does SDG PvE (test) appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include SDG PvE (test): Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on SDG PvE (test)?
gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): It holds 20 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list SDG PvE (test) puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find SDG PvE (test)?
SDG PvE (test) does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 38.107.232.37:25003.
Is SDG PvE (test) up, and how often does it stay online?
SDG PvE (test) is up and reachable at the moment. The first sighting by Rust Going Deep was on 17 October 2026.
What Rust version is SDG PvE (test) on?
The version on SDG PvE (test) is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
How often does SDG PvE (test) wipe?
The wipes recorded for SDG PvE (test) are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 hours ago.
Map and rules
What settings are in place on SDG PvE (test)?
The name of SDG PvE (test) contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on SDG PvE (test)?
The map on SDG PvE (test) is procedural, made by the game.
Player stats
Is SDG PvE (test) busy?
Out of 20 slots, 0 are filled on SDG PvE (test) right now. Across the last seven days, the typical count has been 0 players.
Where does SDG PvE (test) sit in the rankings?
For player hours in the last seven days, SDG PvE (test) ranks #15,859, within the top 72% of ranked servers.
Join info
What's the process to join SDG PvE (test)?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 38.107.232.37:25003.