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Dive report

mapgen-probe-do-not-join

Offline 38.13.26.75:29925 checked 24d ago

Drop in
0/ 1 players now 0% full
07-day averagepeak –
#15,625ranktop 71%
24d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does mapgen-probe-do-not-join appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry mapgen-probe-do-not-join are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on mapgen-probe-do-not-join?

mapgen-probe-do-not-join's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Where can you find mapgen-probe-do-not-join?

There is no published region for mapgen-probe-do-not-join. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 38.13.26.75:29925.

What's the uptime like for mapgen-probe-do-not-join?

Right now mapgen-probe-do-not-join is offline, having last been seen 24 days 5 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 24 September 2026.

What is the Rust version for mapgen-probe-do-not-join?

On Windows, mapgen-probe-do-not-join runs Rust network protocol 2633 and build 165217. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does mapgen-probe-do-not-join wipe?

mapgen-probe-do-not-join's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 24 days 5 hours.

Rules and settings

What settings are in place on mapgen-probe-do-not-join?

No gather rate appears in the name of mapgen-probe-do-not-join. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

What's the map on mapgen-probe-do-not-join?

mapgen-probe-do-not-join uses a game-generated procedural map.

Player count

How many players are on mapgen-probe-do-not-join?

mapgen-probe-do-not-join was last seen 24 days 5 hours ago and is offline as you read this.

What position does mapgen-probe-do-not-join hold in the server rankings?

Over the last seven days, mapgen-probe-do-not-join is #15,625 by player hours, among the top 71% of all ranked servers.

Getting in

How do you get into mapgen-probe-do-not-join?

To join, open Rust, hit F1, and enter client.connect 38.13.26.75:29925. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players There are 1 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build The build number is 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.