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Dive report

Test Server

Offline 38.78.174.38:28015 checked 1d ago

Drop in
1/ 1 players now 100% full
17-day averagepeak 1
#10,034ranktop 45%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
00.250.50.75123:0000:0001:0002:0003:00Wiped Fri 16 Oct, 23:15 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct18 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 23:15 UTC1d ago – – running 1
Thu 1 Oct, 07:53 UTC17d ago 1 – 15.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Test Server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Test Server?

Test Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): The protocol is 2635; a different version won't get you in; cs168330 (Build): This server runs build 168330; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of Test Server?

There is no published region for Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 38.78.174.38:28015.

What's the uptime like for Test Server?

Right now Test Server is offline, having last been seen 30 hours ago. It was up 3% of the time over the last full 7 days, 5 of 168 hours. 1 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Test Server?

The version on Test Server is Rust network protocol 2635 and build 168330, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does Test Server wipe?

Too few wipes are on record for Test Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 30 hours is how long ago this world came into being.

What happens on wipe day at Test Server?

Across its recent wipes, the average busiest point drew 1 players. 0 hours after the latest wipe started, the crowd hit its peak.

Map and rules

What settings are in place on Test Server?

Its name does not state a gather rate for Test Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on Test Server?

The map on Test Server is procedural, made by the game.

Player count

How many players are on Test Server?

Test Server was last seen 30 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 1. Over the last 48 hours, 23:00 UTC drew the most players, 1 on average.

Where does Test Server sit in the rankings?

For player hours in the last seven days, Test Server ranks #10,034, within the top 45% of ranked servers.

How to join

How do you get into Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 38.78.174.38:28015.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players The slot count is 1.
ts8
Group limit It uses the default team limit: 8.
v2635
Protocol The protocol is 2635; a different version won't get you in.
cs168330
Build This server runs build 168330.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.