TarzansWorld
Offline 38.79.36.128:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 283/ 400
- 184/ 225
- 132/ 100
- 388/ 1000
- 35/ 700
Quick answers
Tags and filters
Where does TarzansWorld appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TarzansWorld: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on TarzansWorld?
TarzansWorld's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166655 (Build): The build number is 166655; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of TarzansWorld?
TarzansWorld does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 38.79.36.128:28015.
What's the uptime like for TarzansWorld?
TarzansWorld is down at the moment; it was last up 14 days 7 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 1 October 2026 is when Rust Going Deep first saw it.
What Rust version is TarzansWorld on?
On Windows, TarzansWorld runs Rust network protocol 2634 and build 166655. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does TarzansWorld wipe?
Too few wipes are on record for TarzansWorld to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 17 days 4 hours.
Map and rules
What settings and rules have been applied to TarzansWorld?
The name of TarzansWorld contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
Which map is active on TarzansWorld?
TarzansWorld uses a game-generated procedural map.
Player count
What's the population like on TarzansWorld?
The last sighting of TarzansWorld was 14 days 7 hours ago; it is offline right now.
What position does TarzansWorld hold in the server rankings?
Over the last seven days, TarzansWorld is #15,024 by player hours, among the top 66% of all ranked servers.
How to join
How do you get into TarzansWorld?
To join, open Rust, hit F1, and enter client.connect 38.79.36.128:28015. Or click Launch Rust on this page to open the game through Steam and connect.