AlphaGSM itrust
Offline 4.236.92.150:21027 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 253/ 275
- 587/ 600
- 520/ 575
- 143/ 200
- 374/ 325
- 193/ 200
Quick answers
Tags and search
Where does AlphaGSM itrust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include AlphaGSM itrust: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on AlphaGSM itrust?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list AlphaGSM itrust puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find AlphaGSM itrust?
There is no published region for AlphaGSM itrust. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 4.236.92.150:21027.
How reliable is AlphaGSM itrust?
AlphaGSM itrust is down at the moment; it was last up 3 days 5 hours ago. In the last full 2 days, 0 of 48 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 15 October 2026.
What is the Rust version for AlphaGSM itrust?
The version on AlphaGSM itrust is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does AlphaGSM itrust follow for wipes?
Too few wipes are on record for AlphaGSM itrust to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 3 days 5 hours ago.
Settings and map
What settings are in place on AlphaGSM itrust?
No gather rate appears in the name of AlphaGSM itrust. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on AlphaGSM itrust?
AlphaGSM itrust uses a game-generated procedural map.
Player stats
Is AlphaGSM itrust busy?
Right now AlphaGSM itrust is offline, with its last appearance 3 days 5 hours ago. Over the past week it has drawn 0 players on average.
Where does AlphaGSM itrust sit in the rankings?
For player hours in the last seven days, AlphaGSM itrust ranks #15,849, within the top 72% of ranked servers.
Join info
What's the process to join AlphaGSM itrust?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 4.236.92.150:21027.