OTCHO
Offline 41.108.240.29:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, and #632 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 58/ 350
- 16/ 400
- 78/ 150
- 15/ 200
- 19/ 200
- 19/ 200
Quick answers
Tags and filters
Where does OTCHO appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include OTCHO: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What's the meaning of the tags on OTCHO?
gmsoftcore (Game mode): Softcore rules apply, making it easier; mp50 (Max players): There are 50 slots on this server; ts4 (Group limit): You can have up to 4 in a team; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list OTCHO puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find OTCHO?
There is no published region for OTCHO. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 41.108.240.29:28015.
Is OTCHO up, and how often does it stay online?
Right now OTCHO is offline, having last been seen 6 days 3 hours ago. Over the past full 6 days it stayed up for 3 of 144 hours, or 2%. The first sighting by Rust Going Deep was on 11 October 2026.
What is the Rust version for OTCHO?
On Linux, OTCHO runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does OTCHO follow for wipes?
Too few wipes are on record for OTCHO to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 14 days 18 hours is how long ago this world came into being.
Map and rules
What settings are in place on OTCHO?
Its name does not state a gather rate for OTCHO. The group cap is 4 players (quad). It runs softcore, Facepunch's softer mode: you retain some loot. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
What's the map on OTCHO?
The map on OTCHO is procedural, made by the game.
Population
Is OTCHO busy?
Right now OTCHO is offline, with its last appearance 6 days 3 hours ago. Across the last seven days, the typical count has been 0 players.
Where does OTCHO sit in the rankings?
Over the last seven days, OTCHO is #15,861 by player hours, among the top 72% of all ranked servers. Within the quad group, its position is #632.
Getting in
What's the process to join OTCHO?
Open Rust and press F1, then type client.connect 41.108.240.29:28015. Alternatively, click Launch Rust on this page to join via Steam.