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Dive report

OTCHO

Offline 41.109.197.57:28015 checked 8d ago

quad softcore
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,816ranktop 72%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers, and #637 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does OTCHO appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry OTCHO are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How should you read the tags on OTCHO?

The server browser shows these tags for OTCHO: gmsoftcore (Game mode): The mode is softcore, which is easier; mp50 (Max players): The slot count is 50; ts4 (Group limit): The team limit is 4; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167231 (Build): This server runs build 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What location is OTCHO in?

No region comes from OTCHO. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 41.109.197.57:28015.

How reliable is OTCHO?

Right now OTCHO is offline, having last been seen 8 days 4 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 9 October 2026 is when Rust Going Deep first saw it.

What Rust version is OTCHO on?

The version on OTCHO is Rust network protocol 2634 and build 167231, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does OTCHO wipe?

The wipes recorded for OTCHO are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 14 days 20 hours is how long ago this world came into being.

Settings and map

What settings are in place on OTCHO?

Its name does not state a gather rate for OTCHO. The group cap is 4 players (quad). It runs softcore, Facepunch's softer mode: you retain some loot. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

What's the map on OTCHO?

The map on OTCHO is procedural, made by the game.

Player stats

Is OTCHO busy?

Right now OTCHO is offline, with its last appearance 8 days 4 hours ago.

What's OTCHO's rank among Rust servers?

For player hours in the last seven days, OTCHO ranks #15,816, within the top 72% of ranked servers. Within the quad group, its position is #637.

Getting in

What's the way to join OTCHO?

Open Rust and press F1, then type client.connect 41.109.197.57:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167231,ts4

Game

gmsoftcore
Game mode The mode is softcore, which is easier.
mp50
Max players The slot count is 50.
ts4
Group limit The team limit is 4.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167231
Build This server runs build 167231.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.