OTCHO
Offline 41.109.197.57:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, and #637 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 98/ 350
- 28/ 400
- 79/ 150
- 15/ 200
- 21/ 200
- 21/ 200
Quick answers
Tags and listings
Where does OTCHO appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry OTCHO are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
How should you read the tags on OTCHO?
The server browser shows these tags for OTCHO: gmsoftcore (Game mode): The mode is softcore, which is easier; mp50 (Max players): The slot count is 50; ts4 (Group limit): The team limit is 4; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167231 (Build): This server runs build 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is OTCHO in?
No region comes from OTCHO. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 41.109.197.57:28015.
How reliable is OTCHO?
Right now OTCHO is offline, having last been seen 8 days 4 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 9 October 2026 is when Rust Going Deep first saw it.
What Rust version is OTCHO on?
The version on OTCHO is Rust network protocol 2634 and build 167231, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does OTCHO wipe?
The wipes recorded for OTCHO are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 14 days 20 hours is how long ago this world came into being.
Settings and map
What settings are in place on OTCHO?
Its name does not state a gather rate for OTCHO. The group cap is 4 players (quad). It runs softcore, Facepunch's softer mode: you retain some loot. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
What's the map on OTCHO?
The map on OTCHO is procedural, made by the game.
Player stats
Is OTCHO busy?
Right now OTCHO is offline, with its last appearance 8 days 4 hours ago.
What's OTCHO's rank among Rust servers?
For player hours in the last seven days, OTCHO ranks #15,816, within the top 72% of ranked servers. Within the quad group, its position is #637.
Getting in
What's the way to join OTCHO?
Open Rust and press F1, then type client.connect 41.109.197.57:28015. Alternatively, click Launch Rust on this page to join via Steam.